Seven Wonders

Magic download (ebook) by John Guastaferro ($15.00)

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Seven Wonders - magic

An all-new collection of magic from John Guastaferro with 7 professional card effects, plus a bonus routine.

In this ebook, you’ll discover: a mystery card effect, a mathematical principle with a commercial kick, a card fusion inside the card box, a semi-automatic effect with a kicker, an in-the-hands worker, a packet effect featuring a new count/display, and a one-degree update to one of John Guastaferro's favorite closers. There’s also a bonus routine that features a move that Michael Vincent kindly said could open up some new possibilities with mental card magic.

All seven effects also include video links so you can see them in action.

"I just can’t believe the sheer amount of highly commercial, professional calibre material that John G continues to produce. Every effect in Seven Wonders in an absolute gem." Jack Carpenter
"Seven Wonders is a another John G knockout! You could easily create an entire strolling act using just these effects." Ryan Schlutz
"Seven Wonders is a fantastic addition to John’s ever growing legacy." Andi Gladwin

Contents of Seven Wonders by John Guastaferro

1. GPS - An odd-backed card with a compass drawn on the back turns out to be the spectator’s signed selection.

2. Numerology - A fooling mathematical principal allows you to have a spectator mix four-of-a kind under the table according to a secret number, yet he’ll be able to find his own card. Includes several cool variations. (This trick can even be done over the phone.)

3. Fusion Box - A signed card vanishes and reappears inside the box. Not only that, it’s fused together with another signed card.

4. All Four One - This nearly hands-off effect features John’s Over Easy procedure. The spectator fairly eliminates all but one card to complete his four of a kind. As a kicker, the four-of-a-kind changes into four Aces.

5. Flip Side - A strolling worker! A selected card vanishes and reappears upside down at a number named by the spectator.

6. Love Me Not - In a game of “Loves Me, Loves Me Not,” four Jokers change into four Queens. John’s new Petal Count Display is very fooling, yet very easy.

7. Gemini Squared - Ten years have passed since John released Gemini Prediction. This new update to the effect is well worth the wait. It has all the power of the original with none of the moves. After two spectators freely place four business cards in the deck, the business cards have predictions written on the back that match the four random cards. And that’s only the beginning!

Bonus: Mix & Match - This two-phase routine features Mixed Personality, a fun opening shuffle demo; and Proximity Peek Control, a move that allows you to reveal both the identity and location of a selected card after four people shuffle the deck.

 

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Customer reviews for Seven Wonders

Shawn Mullins

This is a fantastic eBook worth much more than it's price. To be honest I would gladly pay $40 for 5+ of John's routines because I know I will use them.

You can see the above descriptions of the effect, so I won't bore you with details. But I will say, 3 or more things from here WILL be going into my professional work.

John has a knack for taking great plots and making them useable. He looks at all of them like a partially carved stone, always improving the artistic integrity, until all that is left is the clear image of effect.

Study his work closely... You'll learn a lot more than a few tricks.

 

Joe Diamond

There are some really good effects and ideas in here. I love the stylized simplicity of these effects. I don't think I'll be using them in my professional work, but they got me thinking about the structure, and why actions are motivated. While I may to use the tricks, I know I will implement the principles, and that is worth the fifteen bucks in my book.